Zombies are Attacking My Fridge
NOTE: Development on ZAMF has been put on hold while I get a 2D version done
So, Zombies are Attacking My Fridge is a game that is inspired in part by the plethora of tower defense games made out there. A 3D real time tower defense game!
The idea is simple – there are zombies. They want to gain access to your fridge, and it’s up to you to pull together household equipment to stop them. Swivel-chair mounted nailguns, doormats with spikes and deoderant-powered flame throwers all make up part of your arsenal as you defend the fridge against the vicious onslaught of Zombies.
Technologies Used
- Ogre – Graphics rendering, supports OpenGL and DirectX
- CEGUI – GUI Widgets, integrated well with Ogre
- OIS – Keyboard/Mouse/Joystick Input
- Bullet – Physics Engine
- OpenAL – Sound
Features
Current
- Weapon: Nailgun – aims at closest zombie in range and fires
- Weapon: Magnet/Ball combo – a heavy ball is attracted to a super powerful magnet, destroying anything in its way.
- Enemy: Zombie – heads straight for the player and attacks
- Gameplay: HP, Money, Kill counter
- Config file for tweaking stats
- Real time shadows
- Real time physics simulation
- 3D positional sound and music
- Level of Detail
Future
- House
- More weapons: spike mat, flame gun, kitchet trebuchet, “something funny above a door”, Aerosol can powered broom on a swivel chair, puddle of glue, puddle of oil, furniture, melee weapons for the player
- More enemy types
- Day/Night cycle
- Linux (and maybe even mac) compatability
- Better and more sounds
- Shaders etc.
You can always find my latest release of the game
See videos here.
