Let’s start with a message of mine on the HoloDevelopers Slack Community I wrote yesterday:
So I’m doing my first WebXR project now (on Babylon). I must say, I’m loving it. Having the power of every NPM module under the sun makes it extremely easy to integrate with things, and the async-by-default nature of the web just makes delivering content nice and simple. Deployment of new versions and things is also ridiculously simple, including things like multiple environments (dev/test/prod type thing) - it’s basically using the maturity of the web for immersive experiences.
Plus it’s easy to preview/emulate the base experience, and you can just use normal web stuff for debug/UI/options etc. It’s just an amazing fit.
I just felt like gushing. Go back to your normal lives 🙂
I think that captures it all quite nicely - really, you can stop reading here if you want - or the even more conscise version:
WebXR is a game-changer in immersive technologies, especially in enterprise.
Why? Read on.
Be warned this is developer centric. You won’t find many art or design opinions here.